Map data

Subnautica 2 map

We found one usable public path: the MIT wikily-gg data miner can export Subnautica 2 GeoJSON from a locally owned game install. This page is now wired for that data instead of copied competitor markers.

Subnautica 2 map
Official Subnautica 2 Coral Gardens concept art from Unknown Worlds.

Open data pipeline

Import-ready map layer

This panel checks our own GeoJSON file and the public source registry. It is ready for MIT miner output, player-verified coordinates, or any export with explicit reuse permission.

Usable source MIT miner

wikily-gg/subnautica2-miner can export world placements, locations, biomes and boundaries from a local game install.

Local data Checking

Loading our POI GeoJSON dataset.

Importer Ready

Run npm run import:map -- /path/to/miner-output after generating markers.geojson or world_map.json.

Competitor data Reference only

Use external maps to compare coverage and UX. Import only licensed, self-extracted or user-submitted data.

Waiting for imported GeoJSON.

Data source registry

Loading source registry.

Imported sample

  1. No imported coordinates yet.

Public data source found

The usable source is wikily-gg/subnautica2-miner, a public MIT-licensed extractor. It reads a local Subnautica 2 install and exports structured data such as world_map.json, locations.json, regions, boundaries and Leaflet-ready GeoJSON.

The repository does not ship the generated map database, so there is no coordinate dump to paste today. The right move is to wire our site to accept its output, then import generated data from a copy of the game or another explicitly licensed export.

SourceCan use?Action
wikily-gg/subnautica2-minerYes, extractor code is MITUse as import pipeline and keep attribution.
Generated miner outputYes when we generate or receive it with permissionImport markers.geojson or world_map.json.
Official images/trailersYes for source-backed contextUse as visuals, not coordinate data.
Competitor live databasesReference only unless licensedDo not paste their marker DB into our data file.

What other sites are doing

subnautica2.gg exposes very large public category counts for locations, resources, blueprints and creatures, but no reuse license or data export was found. MapGenie and Wikily are useful live references. GameMappers credits MapGenie, which confirms that several guide sites are embedding or referencing the same commercial map rather than publishing open data.

SiteMap approachWhat we should do
subnautica2.ggPublic map page with thousands of categorized markers visible in search snippets.Use as research signal, not imported data unless a license appears.
MapGenieDedicated interactive world map with filters and progress tracking.Reference UX patterns and link out.
WikilyLive map plus public MIT miner repo under the same brand.Use the MIT miner pipeline, not the live site's private database.
subnautica2map.comSource-tagged POIs, confidence labels and cautious map-size notes.Copy the evidence model, not the coordinates.

Import workflow

The site now has its own map data files under assets/data and a Node importer. When we have miner output, run npm run import:map -- /path/to/miner-output-or-web-data, then rebuild. The importer writes assets/data/subnautica2-poi.geojson for the front end.

Until data is imported, the public page shows the pipeline status and does not invent coordinates. After import, the same component can list feature counts and sample points without changing the page template.

Input fileExpected contentOutput
markers.geojsonLeaflet-ready point featuresDirect normalized POI GeoJSON
world_map.jsonPlaced actors with XYZPoint GeoJSON with category/name/depth
locations.jsonNamed POIs with XYZNamed location layer
meta.jsonBounds and layer manifestFuture map projection metadata

Fast answers

FAQ

Did we find usable public map data?

We found a usable public MIT extraction pipeline, not a ready-to-copy coordinate database.

What data can be imported?

Generated output from wikily-gg/subnautica2-miner, our own player verification data, or another export with explicit reuse permission.

What happens after import?

The map page reads assets/data/subnautica2-poi.geojson and can show imported point counts and sample POIs immediately after rebuild.